Level:
All Levels

Length:

42 hrs
Lectures:
130

Blender Environments Course: Create 3D Environments

Learn how to design in Blender and create amazing 3D environments and worlds with this project-based course!

What You'll Learn

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About The Course

Have you ever imagined crafting your own fantasy world from scratch? Whether for games, animation, or storytelling, environment art is at the heart of immersive experiences – and Blender gives you the tools to bring those worlds to life. Whether you’re just starting out or looking to deepen your skills in 3D design, this course is your complete guide to creating breathtaking environments from start to finish.

In this course, you’ll learn how to create fully realized 3D environments using Blender, the industry-favorite open-source software. We’ll start with planning and reference gathering, before diving into the foundations of modeling, UV unwrapping, texturing, lighting, and rendering. You’ll work on two major projects, including a gothic graveyard and a medieval town, building environments that feel rich, detailed, and alive. You’ll also explore foliage generation, animation, atmospheric effects, and portfolio-ready composition techniques.
Our instructors bring years of experience in both 3D design and teaching, and the curriculum is designed to be practical, thorough, and beginner-friendly. Every step is demonstrated on-screen, and you’ll walk away with finished environment art to showcase your new skills.

Start building immersive 3D worlds today – right inside Blender.
Blender Environments Megacourse Thumbnail V2

Curriculum

1

Welcome to the Course

00:50

Environment Art 101

11:06

2

Planning a Scene

12:33

Reference Gathering Pt. 1

24:25

Reference Gathering Pt. 2

13:23

3

Downloading & Installing Blender

07:02

Blender Interface & Overview

12:57

Transform Tools

16:27

Adding and Removing Detail

23:33

Pivot Points and Selection Order

17:05

Mesh Modeling Operations Pt. 1

17:50

Mesh Modeling Operations Pt. 2

14:21

Modifiers

26:13

4

Grids and Snapping

09:52

Scene Blockout: Mausoleum

22:38

Scene Blockout: Fence

22:13

Scene Blockout: Landscape

17:49

Scene Blockout: Tombstones

14:22

Scene Blockout: Trees

30:46

Scene Blockout: 2nd Pass Pt. 1

27:18

Scene Blockout: 2nd Pass Pt. 2

32:34

Scene Blockout: 2nd Pass Pt. 3

31:54

Scene Blockout: Story Props Pt. 1

30:40

Scene Blockout: Story Props Pt. 2

23:27

5

Asset Browser Setup

14:28

Modeling: Mausoleum Pt. 1

27:15

Modeling: Mausoleum Pt. 2

27:02

Modeling: Mausoleum Pt. 3

20:05

Modeling: Mausoleum Pt. 4

14:11

Modeling: Mausoleum Pt. 5

19:49

Modeling: Mausoleum Pt. 6

46:29

Modeling: Mausoleum Pt. 7

21:42

Modeling: Mausoleum Pt. 8

23:02

Modeling: Fence Pt. 1

21:33

Modeling: Fence Pt. 2

11:51

Modeling: Trees Pt. 1

31:14

Modeling: Trees Pt. 2

28:15

Modeling: Trees Pt. 3

25:31

Modeling: Headstones Pt. 1

32:54

Modeling: Headstones Pt. 2

20:15

Modeling: Headstones Pt. 3

15:35

Modeling: Headstones Pt. 4

17:56

Modeling: Small Props Pt. 1

18:45

Modeling: Small Props Pt. 2

22:02

Modeling: Small Props Pt. 3

14:59

Modeling: Small Props Pt. 4

14:22

Modeling: Small Props Pt. 5

25:09

Modeling: Small Props Pt. 6

10:55

Modeling: Low-Poly and Optimization

15:11

6

UV Unwrapping Pt. 1

24:24

UV Unwrapping Pt. 2

13:01

UV Unwrapping: Bricks

17:56

UV Unwrapping: Mausoleum Pt. 1

25:56

UV Unwrapping: Mausoleum Pt. 2

20:30

Texel Density

13:46

UV Unwrapping: Headstones Pt. 1

07:17

UV Unwrapping: Headstones Pt. 2

08:39

UV Unwrapping: Fence

29:08

UV Unwrapping: Small Props

23:53

7

Normal Maps: Tree

14:02

Normal Maps: Bricks

11:43

Normals Maps: Headstones

04:46

Normal Maps: Mausoleum Pt. 1

18:51

Normal Maps: Mausoleum Pt. 2

04:51

Normals Maps: Small Props

10:15

Ambient Occlusion: Tree

10:22

Ambient Occlusion: Headstones

07:27

Ambient Occlusion: Mausoleum

06:42

Tiling Texture: Roof

26:14

Texture Painting: Intro

12:43

Texture Painting: Bricks Pt. 1

23:37

Texture Painting: Bricks Pt. 2

18:05

Texture Painting: Bricks Pt. 3

25:31

Texture Painting: Tree Pt. 1

19:44

Texture Painting: Tree Pt. 2

29:27

Texture Painting: Tree Pt. 3

24:46

Texture Painting: Tree Pt. 4

26:42

Texture Painting: Tree Pt. 5

09:02

Texture Painting: Fence

12:46

Glass and Other Shaders

10:29

Layering Materials

15:54

Handpainting Tiling Textures

19:01

Tiling Normal Maps

09:26

Blockmesh Replace

11:51

8

Foliage: Grass

29:57

Foliage: Particle System Grass

18:32

Foliage: Geometry Nodes Grass

27:34

Vertex Painting

12:05

Material Tweaks

08:04

Simple Fog

07:48

Hanging Moss

27:39

Lighting

16:01

Directional Lights

07:37

Sky Light

06:18

Rendering Still Images

16:06

Rendering Video

15:55

Course Conclusion

00:40

9

Introduction

00:57

10

Modeling Pt. 1

16:34

Modeling Pt. 2

20:43

Modeling Pt. 3

18:37

Modeling Pt. 4

31:14

Modeling Pt. 5

16:05

Modeling Pt. 6

27:09

Modeling Pt. 7

25:51

Modeling Pt. 8

30:54

Modeling Pt. 9

26:27

11

Modeling Pt. 1

16:34

Modeling Pt. 2

20:43

Modeling Pt. 3

18:37

Modeling Pt. 4

31:14

Modeling Pt. 5

16:05

Modeling Pt. 6

27:09

Modeling Pt. 7

25:51

Modeling Pt. 8

30:54

Modeling Pt. 9

26:27

12

Animation Pt. 1

24:09

Animation Pt. 2

26:59

Animation Pt. 3

28:30

Animation Pt. 4

27:06

Animation Pt. 5

31:26

13

Lighting Pt. 1

25:49

Lighting Pt. 2

23:12

Lighting Pt. 3

29:06

Lighting Pt. 4

23:16

14

Composition Pt. 1

20:17

Composition Pt. 2

18:47

15

Rendering Pt. 1

18:09

Rendering Pt. 2

17:12

16

Closing

02:35

Final Animation

00:08

Last Words

00:35

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