Level:
All Levels
Lenght:
29 hrs
Lectures:
76

Blender Basics Course

Learn how to work with Blender 3.0 like a pro with this step-by-step course!

What You'll Learn

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About The Course

Learn 3D modeling and animation in Blender 3.0!

Design like a pro!

Have you ever wanted to create 3D models? In the era of technology, at-home digital entertainment is more popular than ever and is showing no sign of slowing. Maybe you’d like to try your hand at making your own animated film, or perhaps, you want to create your own video game. Whether you’re new to working with Blender, or hoping to make a career out of it, 3D creation isn’t only for the pros. And we’re here to teach you how to do it like a pro.
In this course we will teach you everything you need to know in order to get started using Blender, a powerful, versatile, and – best of all – free software, that can allow you to fully create 3D objects, scenes, and even characters. This course will cover Blender from an absolute beginner’s perspective, showing you how to download and run the program, the basics of 3D space, modeling, sculpting, texturing, and lighting.

By the end of the course, you will be able to bring your ideas from concept all the way to a finished and finalized model ready to be integrated into any game engine or animation. Additionally, we’ve included a special section covering the essential updates in Blender 4.0 and 4.2, including new interface tools, geometry nodes, and rendering improvements, so you can stay current with the software and maximize your creative potential. The only limit to what you can build is your imagination.

Our instructors have years of experience not only in working with Blender, but also in teaching, and the expertly crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of examples designed on-screen for you to study. That’s why this is the only Blender course you’ll ever need to create 3D models and scenes like a pro!

Start your designing journey today!
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Curriculum

1

Course Introduction

01:19

Downloading Blender

05:22

Blender Settings and Preferences

18:54

Blender Interface and Navigation

24:16

2

Adding and Transforming Mesh Objects Pt. 1

20:36

Adding and Transforming Mesh Objects Pt. 2

16:49

Create an Object with Blender Primitive Objects DEMO

01:57:59

Editing Mesh Objects

44:39

Create an Object by Pushing/Pulling Vertices of a Primitive Object DEMO

01:41:24

3

Extrude

19:17

Extrude DEMO

16:49

Delete/Fill/Join

10:20

Loop Cut/Subdivide

10:54

Loop Cuts and Delete/Fill/Join DEMO

12:14

Bevel and Inset

09:54

Create an Object with These Operations Pt. 1 DEMO

40:07

Create an Object with These Operations Pt. 2 DEMO

19:17

Create an Object with These Operations Pt. 3 DEMO

36:43

4

Subdivision Surface Modifier

13:23

Mirror Modifier

12:32

Create a Symmetrical Object DEMO

27:53

Boolean

10:18

Array

13:00

Most Common Modifiers: DEMO

40:32

5

Orthographic Reference

20:03

Model an Object Based on a Reference Image Pt. 1 DEMO

21:21

Model an Object Based on a Reference Image Pt. 2 DEMO

39:33

6

Knife and Bisect

15:01

Spin/Smooth/Shrink

17:04

Bridge Edge Loops

14:30

Model an Object with These Operations Pt. 1 DEMO

29:18

Model an Object with These Operations Pt. 2 DEMO

32:23

7

Introduction to Mesh Sculpting

04:28

Sculpting Workspace

07:59

Sculpting Brushes

15:01

Non-sculpting Brushes

13:03

8

MultiResolution Modifier

12:35

Dynamic Topology

17:15

Sculpt an Organic Form Pt. 1 DEMO

43:06

Sculpt an Organic Form Pt. 2 DEMO

19:31

9

Symmetry Settings

13:25

Sculpt a symmetrical Organic Mesh Pt. 1 DEMO

55:37

Sculpt a symmetrical Organic Mesh Pt. 2 DEMO

29:47

10

Introduction to Retopology

22:39

Retopologize Sculpt Pt.1 DEMO

39:27

Retopologize Sculpt Pt.2 DEMO

45:57

Retopologize Sculpt Pt.3 DEMO

42:18

11

Sculpting Cleanup

22:33

Sculpting with Alphas

18:16

12

Introduction to Materials

09:16

Coloring a Model with Materials DEMO

32:08

Shading and Textures Pt. 1

17:47

Shading and Textures Pt. 2

18:45

Create a Tiling Texture DEMO

27:31

13

Introduction to UV Space and Coordinates

19:46

UV Unwrapping a Complex Object DEMO

41:39

Texel Density

16:44

14

Texture Painting: Color Maps Pt. 1

14:18

Texture Painting: Color Maps Pt. 2

25:51

Texture Painting: Non-Color Maps

28:32

Color a Model in the 3D Texture Painter Pt. 1 DEMO

01:06:00

Color a Model in the 3D Texture Painter Pt. 2 DEMO

16:05

15

Normal Maps

25:02

16

Lights

11:20

Camera

08:02

Engines and Settings

24:38

17

Final Project Overview

18:46

18

Introduction

00:31

Welcome

01:42

Light Linking

12:19

Interface

12:12

Model Snapping

06:03

Portal BSDF Node

13:41

Matrix Nodes

12:38

Geometry Node Tool

06:31

Conclusion

16:59