Level:
All Levels
Lenght:
42 hrs
Lectures:
130

Blender Environments Course: Create 3D Environments

Learn how to design in Blender and create amazing 3D environments and worlds with this project-based course!

What You'll Learn

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About The Course

Learn 3D Environments creation in Blender!

Design like a pro!

We’ve all gotten lost in worlds of fantasy, whether it be in novels, films, or video games. But have you ever wished you could build a world of your own? For some, this is not only a passion, but a career. With the explosion of the at-home entertainment industry, digital artists are more in demand than ever, especially environment artists needed to build out rich and inviting spaces for stories to unfold in and characters to inhabit. Whether you’re new to working with Blender, or just want to know more about creating 3D environments, this course has something for you.
Environment art is one of the most challenging and intricate aspects of development, but this course will teach you what you need to know in order to get started building these spaces. Here we will teach you everything you need to know in order to make a complete 3D environment in Blender from start to finish. We will begin with selecting a concept and planning our scene, bringing those initial plans into 3D, how to model and texture various different types of assets, and finally how to bring it all together in those final shots ready for a portfolio.

Our instructors have years of experience not only in working with Blender and environment art, but also in teaching, and the expertly-crafted syllabus is designed to help you learn all the theory and practical aspects. We’ve even included plenty of examples designed on-screen for you to study, as well as projects for you to complete. By the end of the course you will have your own 3D environment created. That’s why this is the only Blender course you’ll ever need to create environments like a pro!

Start your design journey today!
Blender Environments Megacourse Thumbnail V2

Curriculum

1

Welcome to the Course

00:50

Environment Art 101

11:06

2

Planning a Scene

12:33

Reference Gathering Pt. 1

24:25

Reference Gathering Pt. 2

13:23

3

Downloading & Installing Blender

07:02

Blender Interface & Overview

12:57

Transform Tools

16:27

Adding and Removing Detail

23:33

Pivot Points and Selection Order

17:05

Mesh Modeling Operations Pt. 1

17:50

Mesh Modeling Operations Pt. 2

14:21

Modifiers

26:13

4

Grids and Snapping

09:52

Scene Blockout: Mausoleum

22:38

Scene Blockout: Fence

22:13

Scene Blockout: Landscape

17:49

Scene Blockout: Tombstones

14:22

Scene Blockout: Trees

30:46

Scene Blockout: 2nd Pass Pt. 1

27:18

Scene Blockout: 2nd Pass Pt. 2

32:34

Scene Blockout: 2nd Pass Pt. 3

31:54

Scene Blockout: Story Props Pt. 1

30:40

Scene Blockout: Story Props Pt. 2

23:27

5

Asset Browser Setup

14:28

Modeling: Mausoleum Pt. 1

27:15

Modeling: Mausoleum Pt. 2

27:02

Modeling: Mausoleum Pt. 3

20:05

Modeling: Mausoleum Pt. 4

14:11

Modeling: Mausoleum Pt. 5

19:49

Modeling: Mausoleum Pt. 6

46:29

Modeling: Mausoleum Pt. 7

21:42

Modeling: Mausoleum Pt. 8

23:02

Modeling: Fence Pt. 1

21:33

Modeling: Fence Pt. 2

11:51

Modeling: Trees Pt. 1

31:14

Modeling: Trees Pt. 2

28:15

Modeling: Trees Pt. 3

25:31

Modeling: Headstones Pt. 1

32:54

Modeling: Headstones Pt. 2

20:15

Modeling: Headstones Pt. 3

15:35

Modeling: Headstones Pt. 4

17:56

Modeling: Small Props Pt. 1

18:45

Modeling: Small Props Pt. 2

22:02

Modeling: Small Props Pt. 3

14:59

Modeling: Small Props Pt. 4

14:22

Modeling: Small Props Pt. 5

25:09

Modeling: Small Props Pt. 6

10:55

Modeling: Low-Poly and Optimization

15:11

6

UV Unwrapping Pt. 1

24:24

UV Unwrapping Pt. 2

13:01

UV Unwrapping: Bricks

17:56

UV Unwrapping: Mausoleum Pt. 1

25:56

UV Unwrapping: Mausoleum Pt. 2

20:30

Texel Density

13:46

UV Unwrapping: Headstones Pt. 1

07:17

UV Unwrapping: Headstones Pt. 2

08:39

UV Unwrapping: Fence

29:08

UV Unwrapping: Small Props

23:53

7

Normal Maps: Tree

14:02

Normal Maps: Bricks

11:43

Normals Maps: Headstones

04:46

Normal Maps: Mausoleum Pt. 1

18:51

Normal Maps: Mausoleum Pt. 2

04:51

Normals Maps: Small Props

10:15

Ambient Occlusion: Tree

10:22

Ambient Occlusion: Headstones

07:27

Ambient Occlusion: Mausoleum

06:42

Tiling Texture: Roof

26:14

Texture Painting: Intro

12:43

Texture Painting: Bricks Pt. 1

23:37

Texture Painting: Bricks Pt. 2

18:05

Texture Painting: Bricks Pt. 3

25:31

Texture Painting: Tree Pt. 1

19:44

Texture Painting: Tree Pt. 2

29:27

Texture Painting: Tree Pt. 3

24:46

Texture Painting: Tree Pt. 4

26:42

Texture Painting: Tree Pt. 5

09:02

Texture Painting: Fence

12:46

Glass and Other Shaders

10:29

Layering Materials

15:54

Handpainting Tiling Textures

19:01

Tiling Normal Maps

09:26

Blockmesh Replace

11:51

8

Foliage: Grass

29:57

Foliage: Particle System Grass

18:32

Foliage: Geometry Nodes Grass

27:34

Vertex Painting

12:05

Material Tweaks

08:04

Simple Fog

07:48

Hanging Moss

27:39

Lighting

16:01

Directional Lights

07:37

Sky Light

06:18

Rendering Still Images

16:06

Rendering Video

15:55

Course Conclusion

00:40

9

Introduction

00:57

10

Modeling Pt. 1

16:34

Modeling Pt. 2

20:43

Modeling Pt. 3

18:37

Modeling Pt. 4

31:14

Modeling Pt. 5

16:05

Modeling Pt. 6

27:09

Modeling Pt. 7

25:51

Modeling Pt. 8

30:54

Modeling Pt. 9

26:27

11

Modeling Pt. 1

16:34

Modeling Pt. 2

20:43

Modeling Pt. 3

18:37

Modeling Pt. 4

31:14

Modeling Pt. 5

16:05

Modeling Pt. 6

27:09

Modeling Pt. 7

25:51

Modeling Pt. 8

30:54

Modeling Pt. 9

26:27

12

Animation Pt. 1

24:09

Animation Pt. 2

26:59

Animation Pt. 3

28:30

Animation Pt. 4

27:06

Animation Pt. 5

31:26

13

Lighting Pt. 1

25:49

Lighting Pt. 2

23:12

Lighting Pt. 3

29:06

Lighting Pt. 4

23:16

14

Composition Pt. 1

20:17

Composition Pt. 2

18:47

15

Rendering Pt. 1

18:09

Rendering Pt. 2

17:12

16

Closing

02:35

Final Animation

00:08

Last Words

00:35