Level:
All Levels

Length:

29 hrs
Lectures:
76

Blender Basics Course: Complete Guide to 3D Modeling, Sculpting & Texturing

Learn how to work with Blender 3.0 like a pro with this step-by-step course!

What You'll Learn

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About The Course

Master the Fundamentals of 3D Design Using Blender 3.0 & 4.0

Have you ever wanted to bring your creative ideas to life in 3D? From animated films and video games to stunning digital illustrations, 3D design is everywhere – and Blender makes it accessible to everyone. Whether you’re a total beginner or an aspiring 3D artist looking to sharpen your skills, this course is the perfect place to start your journey.

In this course, you’ll learn how to use Blender step-by-step, starting from how to install and navigate the program, all the way to sculpting detailed models and texturing them with beautiful materials. We’ll cover essential techniques like mesh modeling, UV unwrapping, digital sculpting, 3D texture painting, lighting, and rendering. You’ll even get to complete a final project, creating a finished 3D model from scratch. And to make sure you stay ahead, we’ve included a full section on the latest Blender 4.0 features and updates.
This is a hands-on, project-based course designed to help you build real skills as you go. Our instructors bring years of professional experience both as artists and educators, and the curriculum is crafted to be easy to follow, clear, and packed with practical demonstrations.

By the end of the course, you’ll have a solid foundation in Blender and the confidence to keep creating. Let’s turn your 3D ideas into reality, one polygon at a time.

Start your Blender journey today!
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Curriculum

1

Course Introduction

01:19

Downloading Blender

05:22

Blender Settings and Preferences

18:54

Blender Interface and Navigation

24:16

2

Adding and Transforming Mesh Objects Pt. 1

20:36

Adding and Transforming Mesh Objects Pt. 2

16:49

Create an Object with Blender Primitive Objects DEMO

01:57:59

Editing Mesh Objects

44:39

Create an Object by Pushing/Pulling Vertices of a Primitive Object DEMO

01:41:24

3

Extrude

19:17

Extrude DEMO

16:49

Delete/Fill/Join

10:20

Loop Cut/Subdivide

10:54

Loop Cuts and Delete/Fill/Join DEMO

12:14

Bevel and Inset

09:54

Create an Object with These Operations Pt. 1 DEMO

40:07

Create an Object with These Operations Pt. 2 DEMO

19:17

Create an Object with These Operations Pt. 3 DEMO

36:43

4

Subdivision Surface Modifier

13:23

Mirror Modifier

12:32

Create a Symmetrical Object DEMO

27:53

Boolean

10:18

Array

13:00

Most Common Modifiers: DEMO

40:32

5

Orthographic Reference

20:03

Model an Object Based on a Reference Image Pt. 1 DEMO

21:21

Model an Object Based on a Reference Image Pt. 2 DEMO

39:33

6

Knife and Bisect

15:01

Spin/Smooth/Shrink

17:04

Bridge Edge Loops

14:30

Model an Object with These Operations Pt. 1 DEMO

29:18

Model an Object with These Operations Pt. 2 DEMO

32:23

7

Introduction to Mesh Sculpting

04:28

Sculpting Workspace

07:59

Sculpting Brushes

15:01

Non-sculpting Brushes

13:03

8

MultiResolution Modifier

12:35

Dynamic Topology

17:15

Sculpt an Organic Form Pt. 1 DEMO

43:06

Sculpt an Organic Form Pt. 2 DEMO

19:31

9

Symmetry Settings

13:25

Sculpt a symmetrical Organic Mesh Pt. 1 DEMO

55:37

Sculpt a symmetrical Organic Mesh Pt. 2 DEMO

29:47

10

Introduction to Retopology

22:39

Retopologize Sculpt Pt.1 DEMO

39:27

Retopologize Sculpt Pt.2 DEMO

45:57

Retopologize Sculpt Pt.3 DEMO

42:18

11

Sculpting Cleanup

22:33

Sculpting with Alphas

18:16

12

Introduction to Materials

09:16

Coloring a Model with Materials DEMO

32:08

Shading and Textures Pt. 1

17:47

Shading and Textures Pt. 2

18:45

Create a Tiling Texture DEMO

27:31

13

Introduction to UV Space and Coordinates

19:46

UV Unwrapping a Complex Object DEMO

41:39

Texel Density

16:44

14

Texture Painting: Color Maps Pt. 1

14:18

Texture Painting: Color Maps Pt. 2

25:51

Texture Painting: Non-Color Maps

28:32

Color a Model in the 3D Texture Painter Pt. 1 DEMO

01:06:00

Color a Model in the 3D Texture Painter Pt. 2 DEMO

16:05

15

Normal Maps

25:02

16

Lights

11:20

Camera

08:02

Engines and Settings

24:38

17

Final Project Overview

18:46

18

Introduction

00:31

Welcome

01:42

Light Linking

12:19

Interface

12:12

Model Snapping

06:03

Portal BSDF Node

13:41

Matrix Nodes

12:38

Geometry Node Tool

06:31

Conclusion

16:59