The principles of mesh modeling and advanced modeling techniques
How to correctly use textures and materials
How to create your own 3D environments in Blender
How to texture, model, sculpt, light, and render different scenes and environments
To create a whole character by designing and finishing the body, clothes and shoes
Who this course is for:
Anyone who wants to learn computer graphics and 3D artwork - no experience needed!
Artists and game developers who want to learn Blender
Anyone who has started working with Blender, but want to advance their character creation and 3d environments modeling skills
What our customers say about this course
Lorand Cristian I.
This course is amazing. Pleasant voice with enough patience to cover everything enough times until it stucks in your head. But I'm stuck at section 9 demo, the sculpting part. The difficulty ramps up here, hopefully I'll be able to sculpt at basic levels soon.
Ricardo R.
I was really skeptical at first, but now I'm three days into the course and my Blender skills have improved drastically. Because blender is open source and it has thousands of features, the learning curve is pretty steep, but do not feel intimidated because you are in the good hands of someone who will show you the way in a manner that is engaging, simple and dare I say Fun!
Erica N.
SO far so good. I'm learning a bunch. This was a nice lesson!!!
Pamela A.
excellent teacher, spends extra time to explain and make things perfect, covers everything in Blender. Amazing!
Robert D.
Very in-debt beginner training. You'll be ready to model probably any object are environment after finishing the course. Thank you.
Robert A. S.
I love the simplicity and patience that the instructor has towards something that at first look is very overwhelming.
Jonathan
Very thorough explanations and very easy to follow. Blenders interface was always something that put me off using it but now I'm getting the hang of it, thanks to this course.
Filiz S.
Very well explained. I knew already the most of the concepts but this course helped me improving my knowledge and updating on newer version of Blender.
Ali S.
the explenation is perfect and the lesson good for beginners , its help full for any beginner use blender
Ruslan
I've got a gold -worth knowledge here. Thank you
Joseph M B.
The best course on blender Ive seen so far. She is easy to understand, speaks clearly, explains what she means.
Curriculum for Blender
129.5 hours of valuable material
32 sections • 232 lectures • 129h 27m total length
Basics: Introduction to Blender
4 lectures • 50min
Course Introduction • 01:19
Downloading Blender • 05:22
Blender Settings and Preferences • 18:54
Blender Interface and Navigation • 24:16
Basics: Mesh Modeling
5 lectures • 5hr 1min
Adding and Transforming Mesh Objects Pt. 1 • 20:36
Adding and Transforming Mesh Objects Pt. 2 • 16:49
Create an Object with Blender Primitive Objects DEMO • 01:57:59
Editing Mesh Objects • 44:39
Create an Object by Pushing/Pulling Vertices of a Primitive Object DEMO • 01:41:24
Basics: Mesh Editing Operations I
9 lectures • 2hr 46min
Extrude • 19:17
Extrude DEMO • 07:32
Delete/Fill/Join • 10:20
Loop Cut/Subdivide • 10:54
Loop Cuts and Delete/Fill/Join DEMO • 12:14
Bevel and Inset • 09:54
Create an Object with These Operations Pt. 1 DEMO • 40:07
Create an Object with These Operations Pt. 2 DEMO • 19:17
Create an Object with These Operations Pt. 3 DEMO • 36:43
Basics: Most Common Modifiers
6 lectures • 1hr 58min
Subdivision Surface Modifier • 13:23
Mirror Modifier • 12:32
Create a Symmetrical Object DEMO • 03:53
Boolean • 10:18
Array • 13:00
Most Common Modifiers: DEMO • 16:32
Basics: Using Orthographic Reference
3 lectures • 1hr 21min
Orthographic Reference • 20:03
Model an Object Based on a Reference Image Pt. 1 DEMO • 21:21
Model an Object Based on a Reference Image Pt. 2 DEMO • 39:33
Basics: Mesh Editing Operations Il
5 lectures • 1hr 48min
Knife and Bisect • 15:01
Spin/Smooth/Shrink • 17:04
Bridge Edge Loops • 14:30
Model an Object with These Operations Pt. 1 DEMO • 29:18
Model an Object with These Operations Pt. 2 DEMO • 32:23
Basics: Sculpting
4 lectures • 41min
Introduction to Mesh Sculpting • 04:28
Sculpting Workspace • 07:59
Sculpting Brushes • 15:01
Non-sculpting Brushes • 13:03
Basics: Methods of Subdivision for Sculpting
4 lectures • 1hr 32min
MultiResolution Modifier • 12:35
Dynamic Topology • 17:15
Sculpt an Organic Form Pt. 1 DEMO • 43:06
Sculpt an Organic Form Pt. 2 DEMO • 19:31
Basics: Sculpting with Symmetry
3 lectures • 1hr 39min
Symmetry Settings • 13:25
Sculpt a symmetrical Organic Mesh Pt. 1 DEMO • 55:37
Sculpt a symmetrical Organic Mesh Pt. 2 DEMO • 29:49
Basics: Retopology
4 lectures • 2hr 30min
Introduction to Retopology • 22:39
Retopologize Sculpt Pt.1 DEMO • 39:27
Retopologize Sculpt Pt.2 DEMO • 45:57
Retopologize Sculpt Pt.3 DEMO • 52:18
Basics: High-Res Sculpting
2 lectures • 41min
Sculpting Cleanup • 22:33
Sculpting with Alphas • 18:16
Basics: Introduction to Textures and Materials
5 lectures • 1hr 45min
Introduction to Materials • 09:16
Coloring a Model with Materials DEMO • 32:08
Shading and Textures Pt. 1 • 17:47
Shading and Textures Pt. 2 • 18:45
Create a Tiling Texture DEMO • 27:31
Basics: UVs
3 lectures • 1hr 18min
Introduction to UV Space and Coordinates • 19:46
UV Unwrapping a Complex Object DEMO • 31:39
Texel Density • 16:44
Basics: 3D Texture Painting
5 lectures • 2hr 31min
Texture Painting: Color Maps Pt. 1 • 14:18
Texture Painting: Color Maps Pt. 2 • 25:51
Texture Painting: Non-Color Maps • 28:32
Color a Model in the 3D Texture Painter Pt. 1 DEMO • 01:06:00
Color a Model in the 3D Texture Painter Pt. 2 DEMO • 16:05
Basics: Normal Maps
1 lectures • 25min
Normal Maps • 25:02
Basics: Rendering
3 lectures • 44min
Lights • 11:20
Camera • 08:02
Engines and Settings • 24:38
Basics: Final Project
1 lectures • 19min
Final Project Overview • 18:46
3D Environments: Introduction and Overview
3 lectures • 4min
Introduction • 00:26
Quick Overview • 01:27
Pipeline • 02:14
3D Environments: Quick Design Principles
1 lecture • 1hr
Key Principles and Techniques • 59:48
3D Environments: Important Tips and Shortcuts
2 lectures • 6min
Interface • 02:37
Pie Menus • 03:12
3D Environments: Starting
5 lectures • 2hr 22min
Thumbnails • 38:53
Collecting Resources • 31:50
Blocking • 30:43
Continue Blocking • 17:45
Asset Browser • 23:01
3D Environments: Texturing
10 lectures • 5hr 39min
Adding Simple Textures • 31:25
Breaking Texture Tiling • 32:24
More Tiles Breaking Tips • 26:03
Blender Shader Approach Pt. 1 • 18:30
Blender Approach Pt. 2 • 01:02:00
Mixing Two Textures • 28:28
Blending Different Objects • 44:04
Texture Painting • 25:27
Wet Surface Painting • 28:40
Manipulating a Single Texture • 41:34
3D Environments: Modeling
31 lectures • 17hr 8min
Before We Start • 19:33
Blocking • 25:00
Continue Blocking • 32:46
Starting with Details • 44:04
Array, Shear & Instancing • 01:00:53
More Details • 01:20:09
Curves and Curves from Objects • 01:01:41
Starting with Stairs • 01:52:59
Rails from Curves • 32:29
More Rails • 27:36
Rails Adjustments • 30:31
More Rails Adjustments • 20:12
Making Final Adjustments • 19:21
Vertical Stairs • 40:44
Creating Platform Boundary • 23:18
Optimizing Geometry • 23:28
More Details • 35:40
Drawing Curves • 21:08
Adding Cable Details • 31:24
Details with Boolean • 18:18
Some Adjustments • 26:58
More Cables • 25:59
Last Touches • 21:58
Starting with Texturing • 29:35
Color Coding Diferent Objects • 18:13
Separating Bolts and Adding UV Grid • 24:42
More UV Grids • 09:59
Organizing The Model • 16:26
Adding Textures • 37:39
Starting with Ambient Occlusion • 17:17
Adding Ambient Occlusion • 37:52
3D Environments: Destroying and Detailing Assets
7 lectures • 3hr 47min
Preparing Assets • 20:47
Quick Destruction • 08:47
Animating Destruction • 38:17
Animating Cables • 44:39
Combining Objects for Better Results • 21:38
Manual Approach • 32:19
Manual Approach (Continue) • 01:00:51
3D Environments: Sculpting
5 lectures • 2hr 16min
Quick Introduction • 14:41
Making Our First Asset • 45:45
Creating Variations • 14:43
Creating Assets From Existing Assets • 41:26
Texturing Rocks • 19:41
3D Environments: Lighting and Camera Settings
5 lectures • 2hr 58min
Main Scene • 32:25
Exploring Better Compositions • 37:11
HDRIs • 42:11
Lighting and More Details • 42:05
Using Images as Environments • 24:01
3D Environments: Rendering and Composting
2 lectures • 1hr 46min
Render Settings - Test Rendering • 41:56
Scene Settings - Quick Compositing • 01:03:47
Character Creation: Fundamentals of Blender
13 lectures • 5hr 53min
Introduction • 00:30
Preferences • 12:18
Blender UI • 02:18:11
Object Menu Pt. 1 • 11:51
Object Menu Pt. 2 • 07:47
Object Menu Pt. 3 • 04:09
Object Menu Pt. 4 • 09:11
Object Menu Pt. 5 • 17:46
Object Menu Pt. 6 • 06:34
Edit Menu • 24:06
Material and Shading • 29:24
Vertex Painting • 36:00
Texture Painting • 54:48
Character Creation: Modeling a Simple Stylized Character
18 lectures • 8hr 14min
Face Pt. 1 • 34:15
Face Pt. 2 • 28:27
Body • 23:02
Clothes Pt. 1 • 13:55
Clothes Pt. 2 • 20:52
Shoes Pt. 1 • 14:16
Shoes Pt. 2 • 23:30
Material Pt. 1 • 29:23
Material Pt. 2 • 29:15
Vertex Painting the Eye and Making the Eyelid Pt. 1 • 10:38
Vertex Painting the Eye and Making the Eyelid Pt. 2 • 36:38
Vertex Painting the Face • 32:07
Rigging the Character with Riggify Add-on Pt. 1 • 37:34
Rigging the Character with Riggify Add-on Pt. 2 • 29:28
Posing • 50:37
Lighting Techniques • 52:24
Particles • 08:01
Compositing • 19:40
Character Creation: Fundamentals of Sculpting in Blender
19 lectures • 5hr 4min
Mouse or Pen • 11:55
Introduction to Sculpt Menu Pt. 1 • 30:48
Introduction to Sculpt Menu Pt. 2 • 26:58
Brushes Pt. 1 • 12:54
Brushes Pt. 2 • 05:33
Brushes Pt. 3 • 28:47
Brushes Pt. 4 • 14:01
Brushes Pt. 5 • 38:28
Workflows of Sculpting • 04:43
Dyntopo • 11:25
Remesh and How to Combine it with Multires Modifier • 28:50
The Three Phases of Sculpting Anything • 17:58
Workflows to Make a Base Mesh Pt. 1 • 14:49
Workflows to Make a Base Mesh Pt. 2 • 04:13
Workflows to Make a Base Mesh Pt. 3 • 10:09
Workflows to Make a Base Mesh Pt. 4 • 07:53
Workflows to Make a Base Mesh Pt. 5 • 08:24
Workflows to Make a Base Mesh Pt. 6 • 18:17
Workflows to Make a Base Mesh Pt. 7 • 07:58
Character Creation: Final Proiect
28 lectures • 27hr 24min
Using References in Blender and Pureref • 16:55
Blockout of the Head • 12:04
Blockout of the Body and Limbs • 01:03:38
Primary Forms of the Body • 53:21
Blockout of the Clothes • 01:10:25
Shoes • 01:26:53
Last Polishes Before Retopology • 57:06
Retopology of The Head • 46:19
Retopology of The Torso • 19:21
Retopology of The Lower Limbs • 21:57
Retopology of The Upper Limbs • 01:16:36
Multiresolution and Shrinkwrap • 11:39
Quadriflow Remesh • 05:29
QuadRemesher • 25:15
Detailing The Shoe • 01:19:29
Detailing the Rest of The Character • 02:16:06
Making The Zipper and Doing Some Adjustments • 01:26:45
UV Unwrapping The Character • 01:20:22
Texturing The Body Pt. 1 • 01:27:26
Texturing The Body Pt. 2 • 01:15:31
Texturing The Jacket • 01:03:06
Texturing the Hoody, Belt, Eyes, and Zipper • 01:19:06
Texturing the Shorts • 37:10
Texturing the Shoe • 02:21:29
Lighting the Scene • 56:32
Rigging • 50:07
Posing • 01:41:55
Goodbye • 02:10
Bonus: Fast Learning
16 lectures • 17hr 58min
Basics Pt. 1 • 01:03:37
Basics Pt. 2 • 01:19:59
Basics Pt. 3 • 01:10:31
3D Environments Pt. 1 • 01:19:19
3D Environments Pt. 2 • 01:10:02
3D Environments Pt. 3 • 01:11:07
3D Environments Pt. 4 • 01:01:39
3D Environments Pt. 5 • 01:19:30
3D Environments Pt. 6 • 01:33:07
Character Creation Pt. 1 • 01:08:54
Character Creation Pt. 2 • 48:42
Character Creation Pt. 3 • 01:15:11
Character Creation Pt. 4 • 01:13:43
Character Creation Pt. 5 • 01:09:59
Character Creation Pt. 6 • 01:12:06
Last Words • 00:32
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