What is Digital Sculpting in Blender

Updated on: December 9, 2022

Modeling is a very mathematical process, and it is fine; it helps you understand how to create 3D things. But when we watch animated movies or series, we notice the characters and the backgrounds are more organic and have more details, smoothness, and creativity in their shape, just like a great renaissance sculpture.

So, you can achieve this advanced look on your models by using Digital Sculpting. Do you want to know what is that, and how you can start to use it? Let’s go!

First and foremost, Digital Sculpting is the use of software that offers tools to push, pull, smooth, grab, pinch, or otherwise manipulate a digital object as if this were made of clay, such as sculpting in real life.

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Some examples of Digital Sculpting taken from ZBrush gallery

So, Blender can give some basics you need to understand how sculpting will be. Of course, there are some other programs focused on Digital Sculpting at a professional level. However, if you don’t want to invest in a membership in those programs yet, you can start practicing with Blender, which is also great and free.

Digital sculpting also has high quality on every single model, which means it has a very high number of polygons; this is to work correctly and freely while transforming your figures. For example, in the case of Blender, you can sculpt whatever Mesh Object you want; you only need to go to the pop-up panel at the bottom left-hand corner and increase the number of vertices the Mesh has.

Final tips for Digital Sculpting:

For sculpting, you can also have Pen Tablets that will help your creative process, but this is just a recommendation and is entirely optional; you can also do wonderful things only with your computer and your mouse.

Despite the above, if you have, or want to have, a Pen Display, you should know they are tablets you connect to your computer that give a surface that allows you to draw on it with a digital pen and will translate the strokes you make on the surface onto your 3D forms. As you can see, it’s more intuitive than modeling, feels more like drawing, is very useful, and gives you some natural strokes. 

Finally, are you ready to Sculpt in Blender? Go ahead!

And if you want to go into Blender animation, check out our article here.

Lorena M. Rodas leverages her experience across film, writing, and production to make complex tech concepts accessible through storytelling. With a background spanning sci-fi, AI, and emerging tech, Lorena translates her depth of knowledge into engaging, educational content. She is an expert at decoding high-level topics to reach broad audiences.
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